Wednesday, March 6, 2019

Resident Evil 2: Great, But Imperfect


The Resident Evil 2 remake has been possibly the most-anticipated release in the Resident Evil series, considering how well the original game is beloved by fans. Ever since the first game got remade on the GameCube in 2002, fans have been clamoring for a similar treatment of the sequel, which many actually consider to be the better game. Two decades later, we finally have the Resident Evil 2 remake, but it's maybe not quite what people really wanted, at least not initially. Gone are the pre-rendered backgrounds, fixed camera angles, and awkward tank-controls that were so iconic and representative of the first three games; in their place we now have an over-the-shoulder Resident Evil 4 style third-person shooter perspective in a fully three-dimensional environment. While the shift in perspective may make it seem to have more in common with some of the more recent Resident Evil games, rather than the game it's supposed to be based on, the remake is definitely more of a classic survival-horror game in the vein of the original trilogy than a modern action shooter. In fact, it's probably the most old-school survival-horror game to be released by a major publisher since, well, Resident Evil 7, and the remake is even more of an old-school survival-horror than Resident Evil 7 was.