My wife won't answer my calls, my partner is secretly working for a shadow agency, I can't get in touch with the Seattle Police Department's Computer Crime Lab, and I can't remember the password to my own computer. Such is life for Seattle-based FBI agent Craig Willmore, who's been tasked by Assistant Director Walter Skinner with locating his two missing agents, Diana Scully and Wolf Mulder.
Released in 1998 during the height of The X-Files' popularity, the aptly and succinctly named The X-Files Game is a point-and-click, full-motion-video adventure game designed to look and feel like an interactive episode from the television series. Featuring a story conceived by the series creator himself, Chris Carter, and cast appearances by virtually all of the series' regulars, The X-Files Game uses the license with great authenticity and is a real treat for fans of the series. If you've watched the show, you'll probably enjoy seeing all of the familiar characters, picking up on the references and in-jokes, and perhaps even treating it as a "lost episode" of the series' mythos. The game behind the license, however, isn't all that good.






