Except for the Zelda games on the CD-i that no one ever played, Twilight Princess is the the worst Zelda game ever. The series has always been innovative, introducing new gameplay mechanics and presenting everything with an interesting premise and high production values. But TP is a half-assed effort that doesn't capture any of the unique qualities the series is known for. It's a lame re-hash of the same things we've already seen and done before, and most of its original content is just not good. Even though it's still above average, it's completely underwhelming for a Zelda game. Continue reading for the break-down of why Twilight Princess sucks.
Saturday, September 3, 2011
Friday, September 2, 2011
Video Games in TV: Ghost Whisperer
"Some TV shows just don't get it." Part of a periodical series: Video Games in TV.
In this season four episode of Ghost Whisperer, "Ghost in the Machine," Jennifer Love-Hewitt has to track down a sexual predator by playing an online game similar to Second Life. The ghost of a deceased player manifests itself to her, and she quickly becomes involved in an investigation to save a young girl by figuring out the real identity of an in-game character. This episode could be a lot worse, but like most every TV show, it goes for gaming cliches to set the tone, which makes it a little lame.
Thursday, September 1, 2011
You Should Be Playing Bastion
Bastion is the first game from Supergiant Games, and it is a remarkably enjoyable experience. An action-RPG, you go through levels fighting enemies, acquiring new weapons and items, leveling-up, and upgrading your character. It's not especially unique in this regard, but the gameplay is masterfully crafted to feel highly rewarding and compelling. Its most remarkable aspect is the atmosphere; the lush visuals, melodic soundtrack, narrative storytelling, and general premise are uniquely refreshing. Since Bastion only costs $15, you have no excuse not to play it. In fact, you should be playing Bastion right now instead of reading this review.
If you insist on reading further, I have more words for you about why the game is so good, after the jump.
Saturday, August 27, 2011
What I'd Like to See in Borderlands 2
The original Borderlands was apparently successful enough to warrant a sequel, and it sounds as though Gearbox is taking the effort to make Borderlands 2 a worthy sequel, and not just a "re-hash everything and put it in a new box" kind of affair. They're talking about learning from the original game, strengthening and expanding the game's core elements, while getting rid of or revamping the other aspects.
The first game was very entertaining, bringing me back for hundreds of hours hunting for better weapons and trying out new classes. But it felt really shallow and repetitive at times. So in light of my experiences with the original, and with what Gearbox is saying about the sequel, here are the sorts of things I'd like to see in Borderlands 2.
Friday, August 26, 2011
Assassin's Creed: Worst Recent Game of All Time
Assassin's Creed sucks. Plain and simple. It showed a lot of potential, and got tons of marketing, but the thing is just terrible. Everything starts out interesting, but then it goes downhill for the entire remainder of the game. Further and further into the abyss of suckiness. Right up until the final stretch, at which point it buckles under the weight of sheer awfulness and turns into a black hole. It's hard to believe that a game from a reputable studio with a budget of over $20,000,000 could turn out so bad. But it did. So here's why Assassin's Creed is the worst game ever.
Wednesday, August 24, 2011
Be Good or Be Better
Be Good is a free alpha project by Jake Spencer. It's basically a point-n-click adventure game done in claymation. You play through a montage of scenes from your life (growing up as Donald Martin) making binary decisions and reactions before your inevitable death. It's supposed to be somewhat thought-provoking, making you wonder if things would've been different if you'd acted differently yourself. It's an interesting way to spend some time, even if the gameplay is somewhat crude and doesn't quite reach its potential, but it's still worth checking out. More about Be Good after the jump.
Tuesday, August 23, 2011
More Games Need Borderlands-Style Multiplayer
A large part of the appeal in Gearbox Software's Borderlands is the multiplayer, which allows up to four players to join together in the campaign. Most of the game is actually pretty bland and repetitive, but the multiplayer makes it feel rewarding. Well, leveling-up and collecting loot is pretty rewarding in and of itself, but the multiplayer really seals the deal. There aren't a whole lot of games out there that allow for this style of multiplayer, dropping-in and dropping-out while working on the full campaign, upping the challenge and rewards with more players. Which is a shame because it's really fun.
I don't have much else to say besides that, but if you click the "read more" stuff you can watch an amusing trailer about how awesome Borderlands is and why it's not for mainstream sissies. Oh, and a sound file of some excellent in-game music.
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