I have a bitter relationship with Team Fortress 2. I tried to get into it a few times (once in 2008, then again in 2010) and just didn't see much lasting appeal in it. I'm not a big fan of PVP shooters in the first place, and once TF2 became a hat simulator I almost completely wrote it off. Then more and more of my friends started playing and I got dragged back into it. I still hold very mixed opinions of the PVP modes (sometimes it's real fun, other times it's stale and monotonous, other times it's pure rage-inducing), so my curiosity was piqued when a new co-op mode was released: Mann vs Machine.
The concept sounded vaguely similar to that of Killing Floor, a game in which I've invested hundreds of hours over the past two years; both are co-op shooters with six players per team, both task you with fighting waves of mindless droning enemies, and both have you spending collected money at a trader between waves. Essentially, Mann vs Machine is Killing Floor with TF2 classes and its own unique premise, and I think it has the potential to be a really great game mode. I've had a lot of fun with MVM over the past week, but I do have a few issues with it. Here's my pseudo-review of MVM.






