The original Borderlands was surprisingly fun -- it held my attention for approximately 200 hours across multiple characters and playthroughs -- but it had its fair share of flaws and blemishes which hurt the overall experience. A year ago I wrote an article briefly discussing the kinds of improvements I hoped to see in Borderlands 2, and with 15 hours now clocked in the sequel, I'm pleased to say that Gearbox have taken great care to polish their product. The changes are not particularly dramatic, mind you, but Borderlands 2 offers more of the same great fun from the original with lots of subtle, crucial refinement in the formula.
Perhaps the most important improvement I've noticed thus far is that they've put a lot more effort into the quest structure. In the first game, quests were shallow, mindless objectives simply there as a means to promote more killing and looting, which sometimes made the game a tedious chore. The quests in BL2 are a little more involved than they were in the first game, giving you more of a storyline setup (ie, a reason to care about what you're doing) and generally more interesting, varied objectives. It feels like the quests are connected to the main story (and your progression through the game world) in a more meaningful way, as well.






