Showing posts with label Dragon Age. Show all posts
Showing posts with label Dragon Age. Show all posts

Monday, October 10, 2011

All of the Dragon Age DLC Campaigns Suck












Golems of Amgarrak: The whole thing is over way too quickly, and it's not tied to anything relevant or interesting so it's hard to care about what's going on. Also, back-tracking with the different "color switches" was annoying. But at least it was actually challenging.

Leliana's Song: Alright, this one's actually pretty good. It's nice to get some backstory for a character that actually mattered in the core game, and it even has all the elements that make DA:O fun, like dialogue, looting, leveling-up, allocating skills, and an actual story.

Darkspawn Chronicles: It's almost impossible for me to care about winning a hypothetical battle as a darkspawn vanguard, especially when the entire thing is just straight-up combat. And the combat's not even fun because you're low-level and just use the same skillsets as an average warrior. 

Witch Hunt: It doesn't last very long, and most of the game is basically fulfilling an arbitrary side-quest that has nothing to do with Morrigan. She makes a brief appearance at the end, but it does nothing to satisfy our curiosity about what she's been up to and offers zero resolution to her character arc. Oh, and all of the locations are recycled.

So, yeah.... color me unimpressed. But at least I'm finally done with all things Dragon Age.

Saturday, October 8, 2011

Awakening is Halfway Decent










Dragon Age: Origins - Awakening had potential to be a good expansion, but its execution leaves it a little mired. It amounts to mostly "more of the same," which would be a good thing if I were completely enamored with the original game. But since I grew weary of my time in the first game, playing the expansion didn't do much to rekindle my interests. It has its moments, certainly, but it's nothing particularly great. So I'll just run a quick list of things I liked and disliked in Awakening, after the jump. 

Sunday, October 2, 2011

Dragon Age: Origins is a Bloody Long Game



What is there to say about Dragon Age: Origins that hasn't already been said? There's a ton of content to experience, lots of dialogue, lots of loot, lots of blood, lots of quality polish, and not so many dragons. It's probably the most "old school" RPG we've seen in the last few years (or at least the most successful one), and that alone makes it a very compelling game. But despite its many great features and overall high quality experience, DAO still suffers from typical BioWare shenanigans that leave me to say that it's merely "pretty good."