Showing posts with label Pathologic. Show all posts
Showing posts with label Pathologic. Show all posts

Saturday, March 18, 2017

Pathologic: The Marble Nest - Demo Impressions


The original Pathologic, released back in 2005 by Russian developer Ice-Pick Lodge, is one of the most unique and interesting games ever made. I reviewed it five years ago and had a lot of high praise for it. The legacy of the original game is so strong that Ice-Pick Lodge took to Kickstarter a few years ago planning a remake that would fix some of the original's critical problems while re-imagining and improving many of the story elements and gameplay mechanics. As part of the process in developing the new version, they've recently released a free playable demo called The Marble Nest, which consists of a stand-alone scenario meant to showcase some of the game's more prominent gameplay mechanisms while condensing the full game experience down to two hours. 

For the uninitiated, Pathologic is a type of survival-horror adventure game played in first-person, in which you take the role of one of three different healers who have arrived in a strange town with a bunch of bizarre and mysterious customs just as a deadly plague breaks out. The game takes place over the course of 12 days, with the town changing dramatically as the plague spreads and more and more people become infected. Each day comes with a main quest that must be completed while the clock continues to tick, leaving you a limited amount of time each day to complete your tasks. Meanwhile, you have to manage your own condition on various statistical gauges, which involves scrounging the environment for resources and manipulating a fickle economy where sometimes your only hope for survival is to sell your only weapon for a few slices of bread.

The Marble Nest maintains all of these ideas, but trims some of the more complicated survival systems and economy management down while putting you in a scenario that spans only one day. In it, you wake up some time after the plague has already wiped out most of the population, after your final quarantine zone has been breached. With seemingly all hope lost, you watch as the city collapses around you, and then the game flashes back to 14 hours prior, giving you a chance to possibly prevent the catastrophe from happening, although you'll most likely fail and everyone will die horribly, as is the true spirit of Pathologic

Thursday, March 8, 2012

Great Games You Never Played: Pathologic














"Fine, obscure gems." Part of a periodical series: Great Games You Never Played

Pathologic may be the most unique and remarkable game I've ever played. Developed by the Russian studio Ice-Pick Lodge in 2005, Pathologic plays kind of like a cross between Silent Hill and Morrowind. It takes elements from different genres (FPS, RPG, adventure, survival-horror) and blends them all into a uniquely weird, disturbing, glorious, compelling, brilliant, horrifying, surreal experience. Whereas most games strive to create bustling, life-like cities and locations, Pathologic instead offers a dying city.

You play as one of three possible main characters arriving in town just before a deadly plague breaks out. As the town falls into a quarantine state and the plague kills more and more people every day, your mission is to find a cure to the disease and escape with your life. You have 12 days to accomplish this, with each day bringing about new tasks and challenges that threaten your survival.

It's a wonderfully original premise that's also fleshed out with intelligent gameplay mechanics. The face of the city constantly changes as the plague sweeps through different districts and as people fall further into decay and madness. Your survival hangs on your ability to manipulate a brutally harsh economy while micromanaging limited resources. Staving off infection is not your only concern, however, as death can come just as easily at the hand of a madmen or from simple starvation.

The atmosphere this creates is simply phenomenal, with you really feeling (and seeing) the effects of the plague as you try to get by in this hellish scenario. I've never felt more vulnerable in even the most renowned of survival-horror games, and even the story offers a lot of intrigue and philosophical depth, if you can understand all that happens in this weird, twisted place. Pathologic is just such a monumental game, and it's a shame more people don't know about it. If you're in any way intrigued, continue reading to learn more.